Difference between revisions of "Incapacitated"
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| − | {{ | + | {{Status Effect Infobox |
| − | |Cannot move or perform any actions, but any damage taken will remove the effect. | + | | name = Incapacitated |
| − | | | + | | type = debuff |
| + | | image = | ||
| + | | description = Cannot move or perform any actions, but any damage taken will remove the effect. | ||
| + | | duration = 2 turns | ||
}} | }} | ||
| − | + | [[Incapacitated]] can be caused by [[flashbang]]s, among other things. Incapacitated targets lose sight of their enemies, allowing for easy re-stealthing. | |
| + | It is the only control effect which does not provide temporary immunity, meaning incapacitation effects can stunlock your character. | ||
| − | {{ | + | |
| + | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 21:36, 9 October 2013
| Incapacitated | |
| Cannot move or perform any actions, but any damage taken will remove the effect. | |
| Duration: 2 turns | |
Incapacitated can be caused by flashbangs, among other things. Incapacitated targets lose sight of their enemies, allowing for easy re-stealthing.
It is the only control effect which does not provide temporary immunity, meaning incapacitation effects can stunlock your character.