Difference between revisions of "Off-balance"
		
		
		
		
		
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|  (infobox+navbox) | m | ||
| Line 2: | Line 2: | ||
| | name        = Off-balance | | name        = Off-balance | ||
| | type        = debuff | | type        = debuff | ||
| − | | image       =   | + | | image       = Status5.png | 
| | description = Dodge and evasion reduced to zero. | | description = Dodge and evasion reduced to zero. | ||
| | duration    = 2 turns | | duration    = 2 turns | ||
| }} | }} | ||
| − | |||
| − | Off-balance is a debuff caused by [[Headbutt]] attacks of [[Siphoner]]s. It can be very dangerous to lightly armored characters, while heavily armored characters may not even notice it. | + | Off-balance is a debuff caused by [[Pummel]] attacks and [[Headbutt]] attacks of [[Siphoner]]s. It can be very dangerous to lightly armored agile characters, while heavily armored characters may not even notice it. | 
| {{Status effect navbox}} | {{Status effect navbox}} | ||
| [[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 22:02, 27 January 2014
| Off-balance | |
| Dodge and evasion reduced to zero. | |
| Duration: 2 turns | |
Off-balance is a debuff caused by Pummel attacks and Headbutt attacks of Siphoners. It can be very dangerous to lightly armored agile characters, while heavily armored characters may not even notice it.

