Difference between revisions of "Off-balance"
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| name = Off-balance | | name = Off-balance | ||
| type = debuff | | type = debuff | ||
| − | | image = | + | | image = Status5.png |
| description = Dodge and evasion reduced to zero. | | description = Dodge and evasion reduced to zero. | ||
| duration = 2 turns | | duration = 2 turns | ||
}} | }} | ||
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| − | Off-balance is a debuff caused by [[Headbutt]] attacks of [[Siphoner]]s. It can be very dangerous to lightly armored characters, while heavily armored characters may not even notice it. | + | Off-balance is a debuff caused by [[Pummel]] attacks and [[Headbutt]] attacks of [[Siphoner]]s. It can be very dangerous to lightly armored agile characters, while heavily armored characters may not even notice it. |
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 21:02, 27 January 2014
| Off-balance | |
| Dodge and evasion reduced to zero. | |
| Duration: 2 turns | |
Off-balance is a debuff caused by Pummel attacks and Headbutt attacks of Siphoners. It can be very dangerous to lightly armored agile characters, while heavily armored characters may not even notice it.