Incapacitated
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| Incapacitated | |
| Cannot move or perform any actions, but any damage taken will remove the effect. | |
| Duration: 2 turns | |
Incapacitated can be caused by flashbangs, among other things. Incapacitated targets lose sight of their enemies, allowing for easy re-stealthing.
It is the only control effect which does not provide temporary immunity, meaning incapacitation effects can stunlock your character.