Infected Wound
Revision as of 08:09, 31 July 2018 by WikimanBot (talk | contribs)
| Infected Wound | |
| All damage taken increased by 10%. Healing effectiveness reduced by 25%. | |
| Duration: 3 turns | |
| Max stacks: 3 | |
Infected Wounds are a side effect of any Bleeding Wounds caused by characters with the Vile Weaponry feat. Infected Wounds stack up to 3 times, increasing damage taken by 30% and reducing healing by 75%.