Difference between revisions of "Acidic Entanglement"
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WikimanBot (talk | contribs) (tabbed infobox for different acid types) |
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* [[Acid Blob Trap]]s (3 turns, high damage) | * [[Acid Blob Trap]]s (3 turns, high damage) | ||
* [[Corrosive Acid Blob Trap]]s (3 turns, high damage, applies [[Corrosion]]) | * [[Corrosive Acid Blob Trap]]s (3 turns, high damage, applies [[Corrosion]]) | ||
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+ | {{clear}} | ||
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+ | == Immunity == | ||
+ | {{Immobilization immunities}} | ||
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 00:39, 23 August 2018
Acidic Entanglement | |
Character is caught in a sticky acidic blob which prevents them from moving and deals 15 acid damage every turn. | |
Duration: 2 turns |
Acidic Entanglements are damage-dealing immobilization effects. Their damage and duration vary depending on the source of the effect, while special acids cause additional effects such as Corrosion.
Sources
- Acid Blob Entanglement special ranged attack of Mutated Dogs (2 turns, pretty easy to avoid with high Evasion)
- Acid Blob Pistols (2 turns, proc)
- Acid Vial
- Corrosive Acid Vial (applies Corrosion)
- Acid Blob Traps (3 turns, high damage)
- Corrosive Acid Blob Traps (3 turns, high damage, applies Corrosion)
Immunity
The Escape Bonds ability of Escape Artist feat allows characters to escape immobilizing effects.
In versions older than 1.0.3, footwear crafted with Infused Siphoner Leather provided immobilization immunity.