Difference between revisions of "Infected Wound"
Jump to navigation
Jump to search
(status effect) |
(No difference)
|
Revision as of 18:03, 17 October 2014
Infected Wound | |
All damage taken increased by 10%. Healing effectiveness reduced by 25%. | |
Duration: 3 turns | |
Max stacks: 3 |
Infected Wounds are a side effect of any Bleeding Wounds caused by characters with the Vile Weaponry feat. Infected Wounds stack up to 3 times, increasing damage taken by 30% and reducing healing by 75%.