Difference between revisions of "Safe Mode"

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(safe mode doesn't provide electrical damage immunity)
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Some mechanical enemies such as auto-turrets and sentry bots are able to reboot in [[Safe Mode]] after being [[short circuited]] with a disabling EMP attack.
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After being [[short circuited]] robotic targets will reboot into [[Safe Mode]] which will make them immune to further short-circuiting for a short time.
 
 
Safe mode makes them invulnerable to further electric damage.
 
 
 
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 17:11, 9 October 2013

Safe Mode icon

Safe Mode
Short term immunity to all disabling effects.
Duration: 2 turns

After being short circuited robotic targets will reboot into Safe Mode which will make them immune to further short-circuiting for a short time.