Difference between revisions of "Fear"
		
		
		
		
		
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| m (→Immunity) | m | ||
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| }} | }} | ||
| − | + | '''Fear''' is an effect and also a category of control effects. Feared characters run away from their enemies in panic. | |
| − | + | Robotic targets are immune to fear. Rathounds are especially afraid of fire. | |
| − | {{clear}} | + | |
| + | {{columns|2| | ||
| + | === Sources === | ||
| + | * [[Frighten]] | ||
| + | * On rathounds: [[Flare]]s, any source of {{heat}} damage | ||
| + | |||
| + | === Other fear effects === | ||
| + | * [[Burning]] | ||
| + | * [[Intimidated]] (does not cause panic) | ||
| + | }}{{clear}} | ||
| == Immunity == | == Immunity == | ||
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| }} | }} | ||
| − | '''Aphobia''' is caused by expiring fear effects. | + | '''Aphobia''' is caused by expiring fear effects that cause loss of control. | 
| The [[Rathound Regalia]] also provides permanent fear immunity as long as its worn. | The [[Rathound Regalia]] also provides permanent fear immunity as long as its worn. | ||
Revision as of 09:59, 15 November 2014
| Fear | |
| Overwhelming fear prevents this character from acting rationally. | |
| Duration: 1-8 turns | |
Fear is an effect and also a category of control effects. Feared characters run away from their enemies in panic.
Robotic targets are immune to fear. Rathounds are especially afraid of fire.
Immunity
| Aphobia | |
| Short term immunity to all fear effects. | |
| Duration: 2 turns | |
Aphobia is caused by expiring fear effects that cause loss of control.
The Rathound Regalia also provides permanent fear immunity as long as its worn.


