Difference between revisions of "Fear"
		
		
		
		
		
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| m | |||
| Line 14: | Line 14: | ||
| === Sources === | === Sources === | ||
| * [[Frighten]] | * [[Frighten]] | ||
| + | * [[Dehumanizer]] | ||
| * On rathounds: [[Flare]]s, any source of {{heat}} damage | * On rathounds: [[Flare]]s, any source of {{heat}} damage | ||
Revision as of 16:27, 21 January 2016
| Fear | |
| Overwhelming fear prevents this character from acting rationally. | |
| Duration: 1-8 turns | |
Fear is an effect and also a category of control effects. Feared characters run away from their enemies in panic.
Robotic targets are immune to fear. Rathounds are especially afraid of fire.
Sources
- Frighten
- Dehumanizer
- On rathounds: Flares, any source of Heat damage
Other fear effects
- Burning
- Intimidated (does not cause panic)
Immunity
| Aphobia | |
| Short term immunity to all fear effects. | |
| Duration: 2 turns | |
Aphobia is caused by expiring fear effects that cause loss of control.
The Rathound Regalia also provides permanent fear immunity as long as its worn.


