Fear
Revision as of 07:52, 31 July 2018 by WikimanBot (talk | contribs)
| Fear | |
| Overwhelming fear prevents this character from acting rationally. | |
| Duration: 1-8 turns | |
Fear is an effect and also a category of control effects. Feared characters run away from their enemies in panic.
Robotic targets are immune to fear. Rathounds are especially afraid of fire.
Sources
- Frighten
- Dehumanizer
- On rathounds: Flares, any source of Heat damage
Other fear effects
- Burning
- Intimidated (does not cause panic)
Immunity
| Aphobia | |
| Short term immunity to all fear effects. | |
| Duration: 2 turns | |
Aphobia is caused by expiring fear effects that cause loss of control.
The Rathound Regalia also provides permanent fear immunity as long as its worn.