Persuasion
Persuasion is a social skill.
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 Related Base Ability  | 
 Skill Synergies  | 
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Details
Persuasion is a social skill mainly used for persuasion dialogue options.
Related items
Headwear
 Hypno Goggles (from +10 to +30)
Suit
 JKK Tactful Jacket (+15)- Armor crafted from 
 Heartbreaker Serpent Skin E (+10) 
 Praetorian Peacekeeper (+10)
 Praetorian Caped Peacekeeper (+10)
 Praetorian Chestguard (+10)- Armor crafted from 
 Rathound Leather (-3) - Armor crafted from 
 Mutated Dog Leather (-10) - Armor crafted from 
 Ancient Rathound Leather (-10) 
Belt
Boots
 Bespoke Buckle Shoes (+20)- Armor crafted from 
 Heartbreaker Serpent Skin E (+10) - Armor crafted from 
 Rathound Leather (-3) - Armor crafted from 
 Mutated Dog Leather (-10) - Armor crafted from 
 Ancient Rathound Leather (-10) 
 Jumping Stilts (-30)
Foodstuffs
 White Dude (+15)
Related feats
- none
 
Persuasion skill checks
- This list is incomplete; you can help by expanding it.
 
| Character | Related quest(s) | Skill | Result | 
|---|---|---|---|
| Lucas | None | 10 | Get a .44 Hammerer | 
| Lucas | None | 15 | Get a machete | 
| Lucas | None | 17 | Get the Shoddy Shotgun | 
| Pasquale | None | 15 | Get two extra psi boosters | 
| Raider | GMS expedition | 5 | Be taken to their leader | 
| Anna | Faceless' stolen object | 10 | Know what happened to Hugo | 
| Elwood | Get Elwood's key | 25 | Lure him outside of the gambling house | 
| Cliff | Save Jenny | 30 | Start the quest | 
| Gorsky | GMS expedition | 30 | Keep the keycard | 
| Deputy | Abram's bug | 30 | Persuade him to leave the room | 
| Katherine | Find Blaine/Kill Blaine | 35 | Get Blaine's location for free | 
| Old Jonas | Find Blaine/Kill Blaine | 35 | Get Blaine's location (Can be bypassed if the player returned his watch without asking for anything in return) | 
| Gangster (Drop Zone)  | 
Recover tunneler | 35 | Convince gangsters to leave | 
| Joey | Faceless' stolen object | 35 | Allows to negotiate with Jacek | 
| Vince | None | 40 | Pass without having to pay | 
| Oskar | Meet Lenox Pierce | 40 | Get information from him for free | 
| Johnny Filth | Deploy second T-ray emitter | 45 | Leave without having to pay or fight Zone Boyz | 
| Tanner | Get support for Black Eels | 45 or 50 | Get support from SGS | 
| Myles | Find EMP device | 50 | Get his help for free | 
| Phreak | Run the Gauntlet | 50 | Rig the Gauntlet in your favor | 
| Delma | Everard's assignment | 55 | Convince her to allow player to talk with Todor | 
| Holloway | Renegade soldiers | 55 | Convince him to surrender | 
| Adira and Beatrice | Forsaken Island Behemoth | 55 | Skip the fight | 
| Mayor | Study the rock creatures | 60 | Allows to start the quest before gaining the trust of Chief Banner | 
| Edgar | Kill the Rathound King | 60 | Successfully negotiate a truce between Camp Hathor and the Rathound King | 
| Faceless Mindreader | Save Buzzer | 60 | Save Buzzer peacefully (see Faceless relations) | 
| Delma | Everard's assignment | 65 | Get access to the surveillance room | 
| Bandit (Secluded Station) | Train heist | 70 | Convince bandits to leave | 
| Private Lloyd | Rob Protectorate warehouse | 70 | Allows to walk via front entrance | 
| Lunatic Scanner (Synesthete camp) | None | 70 | Allows to enter the camp (Can be bypassed if player is a psionic or joined Oculus) | 
| Colonel Cathcart | Renegade soldiers | 75 | Convince him to investigate Holloway's claims | 
| Phreak | None | 85 | Make him trust you in the initial encounter | 
| Synesthete | None | 90 | Be able to talk your way out of the ritual without being psionic | 
| Mordre | Meet Lenox Pierce | 90 | Convince him to confess | 
| Mordre | Meet Lenox Pierce | 95 | To let him go peacefully | 
| Curator Nenna | None | 100 | Obtain access to download data from Eidein's Library | 
| IRIS | Restore Arke powergrid | 110 | Allows to skip the fight with her | 
| Jacek | Faceless' stolen object | Impossible | Persuade Jacek to let Hugo go | 
| Character | Related quest(s) | Skill | Result | 
|---|---|---|---|
| Matriuss Ludenlof | The tracking device | 40 | Persuade him to give you his coin pouch as a reward | 
| Gray Army Soldiers | Dude's other quest | 40 | Allows to avoid combat when talked to in Main Hall when wearing Gray Soldier Armor | 
| Gray Army Soldiers | Dude's other quest | 60 | Allows to avoid combat when talked to in the Magatzin when wearing Gray Soldier Armor | 
| Gray Army Soldiers | Dude's other quest | 70 | Allows to avoid combat when talked to in the Magatzin when wearing Gray Officer Armor | 
| Gray Army Officers | Dude's other quest | 50 | Allows to avoid combat when talked to in Main Hall when wearing Gray Officer Armor | 
| Gray Army Officers | Dude's other quest | 60 | Allows to avoid combat when talked to in the Schtab when wearing Gray Officer Armor | 
| Gray Army Officers | Dude's other quest | 70 | Allows to avoid combat when talked to in the Schtab when wearing Gray Soldier Armor | 
| Exiled Mutie Guard | Recover the A-RFID Chip | 45 | Allows to enter the Mutie Refuge | 
| Doctor Savage | Recover the A-RFID Chip | 50 | Persuade him to provide some medical supplies for the Black Sea Muties | 
| Kaya | Ion's missing group | 65 | Find a way to mend relationship with brother | 
| Chief Briggs | Join the Expedition | 80 | Allows you to join the Expedition | 
| Wesley | Recover the A-RFID Chip | 80 | Persuade Wesley to trust the player and allow access into the West Storage Depot before the player has delivered medical supplies | 
| Black Eels | The Rig Attack | 80 | Allows the infiltrate The Rig while wearing Work Coverall | 
| Captain Grim | First raid | 80 | Persuade the captain to let you do the raid on your own | 
| Captain Grim | None | 90 | Allows the player to join the pirates while negotiating for the professor's release | 
| Captain Grim | Second raid | 105 or 125 | Persuade the captain to let you do the raid on your own | 
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