Difference between revisions of "Pummel"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
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| + | '''Pummel''' is a feat and an attack ability.  | ||
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| == Feat == | == Feat == | ||
| {{Feat Infobox | {{Feat Infobox | ||
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| === History === | === History === | ||
| * [[0.1.5.0]] - feat introduced | * [[0.1.5.0]] - feat introduced | ||
| + | {{clear}} | ||
| − | |||
| − | |||
| == Ability == | == Ability == | ||
| {{Ability Infobox | {{Ability Infobox | ||
Revision as of 08:21, 21 August 2015
Pummel is a feat and an attack ability.
Feat
|   | Pummel | 
| You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
| Requirements 
 | |
Useful against enemies with high dodge.
History
- 0.1.5.0 - feat introduced
Ability
| Pummel | |
| Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
| Action Points: 10 | |
| Cooldown: 3 turns | |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
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