Difference between revisions of "Pummel"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
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| − | '''Pummel''' is a feat and  | + | '''Pummel''' is a feat and a special attack.   | 
| == Feat == | == Feat == | ||
Revision as of 01:25, 30 November 2016
Pummel is a feat and a special attack.
Feat
|   | Pummel | 
| You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
| Requirements 
 | |
Useful against enemies with high dodge.
History
- 0.1.5.0 - feat introduced
Ability
| Pummel | |
| Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
| Action Points: 10 | |
| Cooldown: 3 turns | |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
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