Difference between revisions of "Expose Weakness"
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If this attack hits, it causes [[Exposed Weakness]] debuff on target. | If this attack hits, it causes [[Exposed Weakness]] debuff on target. | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Duration | ||
| + | | max = 1 | ||
| + | | text = Increases the duration by 1 turn for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Resistance | ||
| + | | max = 5 | ||
| + | | text = Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point. | ||
| + | }} | ||
Revision as of 05:56, 11 October 2017
Expose Weakness is a feat and a special attack.
Feat
| Expose Weakness | |
| You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns. Cooldown: 4 turns. | |
Requirements
| |
History
- 0.1.11.0 - feat introduced
Ability
| Expose Weakness | |
| Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns. | |
| Action Points: Active weapon's AP cost | |
| Cooldown: 4 turns | |
If this attack hits, it causes Exposed Weakness debuff on target.
Specializations
- Duration (1 level) — Increases the duration by 1 turn for each specialization point.
- Resistance (5 levels) — Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.
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