Difference between revisions of "Execute"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
| Line 20: | Line 20: | ||
{{Ability Infobox | {{Ability Infobox | ||
| image = Execute ability.png | | image = Execute ability.png | ||
| − | | | + | | nature = malicious |
| name = Execute | | name = Execute | ||
| description = Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | | description = Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | ||
Revision as of 07:47, 31 July 2018
Execute is a feat and a special attack.
Feat
| Execute | |
| Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. Does not work with pistols that deal their primary damage to multiple targets. Cooldown: 5 turns. | |
Requirements
| |
History
- 0.2.0.0 - no longer works with pistols that deal their primary damage to multiple targets (Electroshock Pistol)
- 0.1.14.0 - guns requirement increased from 35 to 70
- 0.1.4.0 - feat introduced
Ability
| Execute | |
| Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | |
| Action Points: Active weapon's AP cost + 5 | |
| Range: 2.5 | |
| Cooldown: 5 turns | |
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the damage modifier by {0}% for each specialization point.
- Cooldown ( levelExpression error: Unexpected > operator.) — Reduces cooldown by {0} for each specialization point.
| |||||||||||||||||||||||