Difference between revisions of "Flurry"
		
		
		
		
		
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 (feat)  | 
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{{Expedition}}  | {{Expedition}}  | ||
| − | '''Flurry''' is a feat.  | + | '''Flurry''' is a feat and special attack.  | 
== Feat ==  | == Feat ==  | ||
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| image        = Flurry icon.png  | | image        = Flurry icon.png  | ||
| name         = Flurry  | | name         = Flurry  | ||
| − | | description  = Grants you an ability to launch   | + | | description  = Grants you an ability to launch 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.  | 
| requirements =    | | requirements =    | ||
* [[Dexterity]] 6  | * [[Dexterity]] 6  | ||
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}}  | }}  | ||
| − | + | Flurry won't reset if you kill your target with the 1st or 2nd hit of it (meaning the 2nd and/or 3rd strike hits just air) but you only get a stack of the buff when you hit something, e.g. if you kill your target with one flurry strike you get one stack of the buff. Synergizes well with [[Onslaught]].  | |
| − | + | ||
{{clear}}  | {{clear}}  | ||
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| nature      = malicious  | | nature      = malicious  | ||
| name        = Flurry  | | name        = Flurry  | ||
| − | | description = Launches   | + | | description = Launches 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.  | 
| − | | apcost      =   | + | | apcost      = 35  | 
| range       =    | | range       =    | ||
| radius      =    | | radius      =    | ||
| − | | cooldown    =   | + | | cooldown    = 3 turns  | 
}}  | }}  | ||
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{{Specialization  | {{Specialization  | ||
| name = Flurry: Cooldown  | | name = Flurry: Cooldown  | ||
| − | | max  =   | + | | max  = 2  | 
| text = Reduces cooldown by 0.5 turns for each specialization point.  | | text = Reduces cooldown by 0.5 turns for each specialization point.  | ||
}}  | }}  | ||
{{Specialization  | {{Specialization  | ||
| name = Flurry: Action Point Cost  | | name = Flurry: Action Point Cost  | ||
| − | | max  =   | + | | max  = 5  | 
| text = Reduces the action point cost by 1.  | | text = Reduces the action point cost by 1.  | ||
}}  | }}  | ||
| + | |||
| + | == History ==  | ||
| + | * [[1.1.0]] - feat introduced  | ||
| Line 50: | Line 53: | ||
[[Category:Dexterity feats]]  | [[Category:Dexterity feats]]  | ||
[[Category:Melee feats]]  | [[Category:Melee feats]]  | ||
| + | [[Category:Expedition feats]]  | ||
Latest revision as of 00:26, 5 November 2019
This page contains content from Underrail: Expedition expansion.
Flurry is a feat and special attack.
Feat
Flurry won't reset if you kill your target with the 1st or 2nd hit of it (meaning the 2nd and/or 3rd strike hits just air) but you only get a stack of the buff when you hit something, e.g. if you kill your target with one flurry strike you get one stack of the buff. Synergizes well with Onslaught.
Ability
| Flurry | |
| Launches 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn. If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.  | |
| Action Points: 35 | |
| Cooldown: 3 turns | |
Specializations
- Flurry: Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
 - Flurry: Action Point Cost (5 levels) — Reduces the action point cost by 1.
 
History
- 1.1.0 - feat introduced
 
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