Difference between revisions of "Pummel"
		
		
		
		
		
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| − | + | '''Pummel''' is a feat and a special attack.   | |
| − | + | == Feat == | |
| − | < | + | {{Feat Infobox | 
| + | | image        = Pummel_icon.png | ||
| + | | name         = Pummel | ||
| + | | description  = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.<br><br>Cooldown: 3 turns | ||
| + | | requirements = * [[Melee]] 20 | ||
| + | }} | ||
| + | |||
| + | Useful against enemies with high dodge if you can land it. | ||
| + | |||
| + | {{clear}} | ||
| − | + | == Ability == | |
| + | {{Ability Infobox | ||
| + | | image       = Pummel-ability.png | ||
| + | | nature      = malicious | ||
| + | | name        = Pummel | ||
| + | | description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero. | ||
| + | | apcost      = 10 | ||
| + | | cooldown    = 3 turns | ||
| + | }} | ||
| − | {{ | + | Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks. | 
| − | + | ||
| − |   |  | + | {{clear}} | 
| − | + | ||
| − | + | == Specializations == | |
| − | + | {{Specialization | |
| − | + | | name = Damage | |
| + | | max  = 5 | ||
| + | | text = Increases the damage modifier by 7% for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Action Points | ||
| + | | max  = 5 | ||
| + | | text = Reduces the action point cost by 2 for each specialization point. | ||
| }} | }} | ||
| − | - | + | == History == | 
| + | * [[0.1.5.0]] - feat introduced | ||
| + | |||
| + | |||
| {{Feats navbox}} | {{Feats navbox}} | ||
| + | {{Abilities navbox|collapsed}} | ||
| [[Category:Feats]] | [[Category:Feats]] | ||
| + | [[Category:Abilities]] | ||
| + | [[Category:Attacks]] | ||
| + | [[Category:Melee feats]] | ||
Latest revision as of 02:25, 5 November 2019
Pummel is a feat and a special attack.
Feat
|   | Pummel | 
| You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
| Requirements 
 | |
Useful against enemies with high dodge if you can land it.
Ability
| Pummel | |
| Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
| Action Points: 10 | |
| Cooldown: 3 turns | |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
Specializations
- Damage (5 levels) — Increases the damage modifier by 7% for each specialization point.
- Action Points (5 levels) — Reduces the action point cost by 2 for each specialization point.
History
- 0.1.5.0 - feat introduced
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