Difference between revisions of "Expose Weakness"

From Underrail Wiki
Jump to navigation Jump to search
m
m
 
Line 1: Line 1:
{{Outdated|reason=[[1.3.0.15]] changes}}
 
 
 
'''Expose Weakness''' is a feat and a special attack.
 
'''Expose Weakness''' is a feat and a special attack.
  
 
== Feat ==
 
== Feat ==
 +
At base requirement Expose Weakness reduces resistance and threshold by 40% and it uses effective [[Intelligence]].
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Expose_Weakness_icon.png
 
| image        = Expose_Weakness_icon.png
 
| name        = Expose Weakness
 
| name        = Expose Weakness
| description  = You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.<br><br>Cooldown: 4 turns.
+
| description  = You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 30%, plus additional 2% for each point of intelligence, for 2 turns if it lands. The effect is halved for non-living targets. <br><br>Cooldown: 5 turns.
 
| requirements =
 
| requirements =
 
* [[Melee]] 40
 
* [[Melee]] 40
Line 20: Line 19:
 
| nature      = malicious
 
| nature      = malicious
 
| name        = Expose Weakness
 
| name        = Expose Weakness
| description = Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.
+
| description = Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by X% if it lands for 2 turns.
 
| apcost      = Active weapon's AP cost
 
| apcost      = Active weapon's AP cost
| cooldown    = 4 turns
+
| cooldown    = 5 turns
 
}}
 
}}
  
Line 42: Line 41:
  
 
== History ==
 
== History ==
 +
* [[1.3.0.15]] - Now reduces resistance and threshold by 30% plus 2% per intelligence (down from fixed 50%) and the effect is halved for non-living targets, cooldown changed to 5 turns (up from 4)
 
* [[0.1.11.0]] - feat introduced
 
* [[0.1.11.0]] - feat introduced
  

Latest revision as of 18:40, 18 December 2025

Expose Weakness is a feat and a special attack.

Feat

At base requirement Expose Weakness reduces resistance and threshold by 40% and it uses effective Intelligence.

Expose Weakness feat icon Expose Weakness
You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 30%, plus additional 2% for each point of intelligence, for 2 turns if it lands. The effect is halved for non-living targets.

Cooldown: 5 turns.


Requirements

Ability

Expose Weakness icon

Expose Weakness
Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by X% if it lands for 2 turns.
Action Points: Active weapon's AP cost
Cooldown: 5 turns

If this attack hits, it causes Exposed Weakness debuff on target.

Specializations

  • Duration (1 level) — Increases the duration by 1 turn for each specialization point.
  • Resistance (5 levels) — Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.

History

  • 1.3.0.15 - Now reduces resistance and threshold by 30% plus 2% per intelligence (down from fixed 50%) and the effect is halved for non-living targets, cooldown changed to 5 turns (up from 4)
  • 0.1.11.0 - feat introduced