Difference between revisions of "Pummel"

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'''Pummel''' is a feat and a special attack.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Pummel_icon.png
 
| image        = Pummel_icon.png
 
| name        = Pummel
 
| name        = Pummel
| description  = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.<br><br>Cooldown: 3 turns
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| description  = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.<br><br>Cooldown: 1 turns
 
| requirements = * [[Melee]] 20
 
| requirements = * [[Melee]] 20
 
}}
 
}}
  
Useful against enemies with high dodge.
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Useful against enemies with high dodge if you can land it.
 
 
=== History ===
 
* [[0.1.5.0]] - feat introduced
 
  
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{{clear}}
  
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
 
| image      = Pummel-ability.png
 
| image      = Pummel-ability.png
| type        = attack
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| nature      = malicious
 
| name        = Pummel
 
| name        = Pummel
 
| description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.
 
| description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.
 
| apcost      = 10
 
| apcost      = 10
| cooldown    = 3 turns
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| cooldown    = 1 turns
 
}}
 
}}
  
 
Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks.
 
Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks.
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Damage
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| max  = 5
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| text = Increases the damage modifier by 7% for each specialization point.
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}}
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{{Specialization
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| name = Action Points
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| max  = 5
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| text = Reduces the action point cost by 2 for each specialization point.
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}}
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== History ==
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* [[1.3.0.15]] - reduced cooldown to 1 turn (down from 3)
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* [[0.1.5.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
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{{Abilities navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
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[[Category:Attacks]]
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[[Category:Melee feats]]

Latest revision as of 10:04, 18 December 2025

Pummel is a feat and a special attack.

Feat

Pummel feat icon Pummel
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.

Cooldown: 1 turns


Requirements

Useful against enemies with high dodge if you can land it.

Ability

Pummel icon

Pummel
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.
Action Points: 10
Cooldown: 1 turns

Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.

Specializations

  • Damage (5 levels) — Increases the damage modifier by 7% for each specialization point.
  • Action Points (5 levels) — Reduces the action point cost by 2 for each specialization point.

History

  • 1.3.0.15 - reduced cooldown to 1 turn (down from 3)
  • 0.1.5.0 - feat introduced