Difference between revisions of "Expose Weakness"
		
		
		
		
		
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WikimanBot (talk | contribs)  | 
				WikimanBot (talk | contribs)   (testing specialization template)  | 
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If this attack hits, it causes [[Exposed Weakness]] debuff on target.  | If this attack hits, it causes [[Exposed Weakness]] debuff on target.  | ||
| + | {{clear}}  | ||
| + | |||
| + | == Specializations ==  | ||
| + | {{Specialization  | ||
| + | | name = Duration  | ||
| + | | max  = 1  | ||
| + | | text = Increases the duration by 1 turn for each specialization point.  | ||
| + | }}  | ||
| + | {{Specialization  | ||
| + | | name = Resistance  | ||
| + | | max  = 5  | ||
| + | | text = Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.  | ||
| + | }}  | ||
Revision as of 04:56, 11 October 2017
Expose Weakness is a feat and a special attack.
Feat
| Expose Weakness | |
| You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns. Cooldown: 4 turns.  | |
Requirements 
  | |
History
- 0.1.11.0 - feat introduced
 
Ability
| Expose Weakness | |
| Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns. | |
| Action Points: Active weapon's AP cost | |
| Cooldown: 4 turns | |
If this attack hits, it causes Exposed Weakness debuff on target.
Specializations
- Duration (1 level) — Increases the duration by 1 turn for each specialization point.
 - Resistance (5 levels) — Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.
 
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