Difference between revisions of "Point Shot"
Jump to navigation
Jump to search
(1.1.1.0 update) |
WikimanBot (talk | contribs) |
||
| Line 12: | Line 12: | ||
}} | }} | ||
| − | |||
| − | |||
{{clear}} | {{clear}} | ||
| Line 28: | Line 26: | ||
At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases. | At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases. | ||
| + | |||
{{clear}} | {{clear}} | ||
| Line 39: | Line 38: | ||
== Related items == | == Related items == | ||
* [[JKK Tactful Jacket]] ''(Action point cost of Point Shot reduced by 25%)'' | * [[JKK Tactful Jacket]] ''(Action point cost of Point Shot reduced by 25%)'' | ||
| + | |||
| + | == History == | ||
| + | * [[0.1.14.0]] - feat introduced | ||
Revision as of 02:18, 5 November 2019
Point Shot is a feat and a special attack.
Feat
| Point Shot | |
| Grants you the ability to perform a quick pistol, SMG or assault rifle attack that costs 50% of the standard action point cost but has reduced precision. Cooldown: 1 turn. | |
Requirements
| |
Ability
| Point Shot | |
| Perform a quick pistol, SMG or assault rifle attack that costs 50% of the standard action point cost but has reduced precision. | |
| Action Points: 50% of active weapon's AP cost | |
| Range: Active weapon's range | |
| Cooldown: 1 turn | |
At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases.
Specializations
- Point Shot (10 levels) — Reduces the action point cost by additional 2% for each specialization point.
Related items
- JKK Tactful Jacket (Action point cost of Point Shot reduced by 25%)
History
- 0.1.14.0 - feat introduced
| |||||||||||||||||||||||