Difference between revisions of "Pummel"
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[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Melee feats]] | [[Category:Melee feats]] | ||
Revision as of 05:38, 9 April 2015
Feat
| Pummel | |
| You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
Requirements
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Useful against enemies with high dodge.
History
- 0.1.5.0 - feat introduced
Ability
| Pummel | |
| Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
| Action Points: 10 | |
| Cooldown: 3 turns | |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
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