Difference between revisions of "Eviscerate"
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| − | '''Eviscerate''' is a feat and | + | '''Eviscerate''' is a feat and a special attack. |
== Feat == | == Feat == | ||
Revision as of 00:25, 30 November 2016
Eviscerate is a feat and a special attack.
Feat
| Eviscerate | |
| Grants you a special knife attack that removes all bleeding wounds from the target and deals 50% bonus damage for each bleeding wound removed. Cooldown: 1 turn. | |
Requirements | |
History
- 0.1.14.0 - melee requirement increased from 65 to 80
- 0.1.13.0 - bonus damage changed from 100% to 50%
- 0.1.11.0 - feat introduced
Ability
| Eviscerate | |
| Perform a special knife attack that removes all bleeding wounds from the target and deals 50% bonus damage for each bleeding wound removed. | |
| Action Points: Active weapon's AP cost | |
| Cooldown: 1 turn | |
The eviscerate attack can be extremely powerful for characters who specialize in causing Bleeding Wounds.
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