Difference between revisions of "Bullet Time"

From Underrail Wiki
Jump to navigation Jump to search
(1.1.3.0 changes - Added)
 
m
Line 1: Line 1:
'''Bullet Time''' is a feat a special ability and a status effect.
+
'''Bullet Time''' is a feat, a special ability and a status effect.
 
== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
Line 6: Line 6:
 
| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
 
| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
  
Cannot reduce the action point cost below the hard minimum
+
Cannot reduce the action point cost below the hard minimum.
  
 
Cooldown: 10 turns
 
Cooldown: 10 turns
Line 15: Line 15:
 
}}
 
}}
  
The final reduced Action Point cost cant go bellow 4.
+
The final reduced Action Point cost can't go below 4.
  
 
{{clear}}
 
{{clear}}
Line 40: Line 40:
  
 
== History ==
 
== History ==
Underrail
 
 
* [[1.1.3.0]] - feat introduced
 
* [[1.1.3.0]] - feat introduced
  
Line 49: Line 48:
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Guns feats]]
 
[[Category:Guns feats]]
[[Category:Bugs]]
+
[[Category:Dexterity feats]]

Revision as of 05:29, 31 January 2022

Bullet Time is a feat, a special ability and a status effect.

Feat

Bullet Time feat icon Bullet Time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.

Cannot reduce the action point cost below the hard minimum.

Cooldown: 10 turns



Requirements

The final reduced Action Point cost can't go below 4.

Ability

Bullet time icon

Bullet time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
Cooldown: 10 turns


Specializations

  • Bullet Time (5 levels) — Further reduces action point cost by 4% (additive) for each specialization point.

History