Difference between revisions of "Hypothermia"
		
		
		
		
		
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| + | '''Hypothermia''' is a feat and a status effect.  | ||
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== Feat ==  | == Feat ==  | ||
{{Feat Infobox  | {{Feat Infobox  | ||
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}}  | }}  | ||
| − | + | It causes Hypothermia debuff, which can reduce constitution by up to '''{{color|silver|5}}''' points.  | |
=== History ===  | === History ===  | ||
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* [[0.1.11.0]] - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3)  | * [[0.1.11.0]] - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3)  | ||
* [[0.1.4.0]] - feat introduced  | * [[0.1.4.0]] - feat introduced  | ||
| + | {{clear}}  | ||
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== Status effect ==  | == Status effect ==  | ||
{{Status Effect Infobox  | {{Status Effect Infobox  | ||
Revision as of 07:46, 21 August 2015
Hypothermia is a feat and a status effect.
Feat
| Hypothermia | |
| Your cryokinesis and cryostasis psi abilities also reduce target's constitution by 1. This effect stacks up to 5 times and lasts up to 24 turns. Can be mitigated with cold resistance and targets that are immune to chilling and freezing effects are also immune to hypothermia.  | |
Requirements 
  | |
It causes Hypothermia debuff, which can reduce constitution by up to 5 points.
History
- 0.1.14.0 - metathermics requirement increased from 30 to 40
 - 0.1.11.0 - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3)
 - 0.1.4.0 - feat introduced
 
Status effect
| Hypothermia | |
| Constitution reduced by 1. | |
| Duration: up to 24 turns | |
| Max stacks: 5 | |
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