Difference between revisions of "Sprint"
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| name = Sprint | | name = Sprint | ||
| description = You can activate the Sprint ability which grants you 30 additional movement points for 2 turns. Only effective out of stealth.<br><br>Cooldown: 10 turns. | | description = You can activate the Sprint ability which grants you 30 additional movement points for 2 turns. Only effective out of stealth.<br><br>Cooldown: 10 turns. | ||
| − | | requirements = * Agility 6 | + | | requirements = * [[Agility]] 6 |
}} | }} | ||
| − | The movement points provided by Sprint are not affected by | + | The movement points provided by Sprint are not affected by armor penalty.[http://underrail.com/forums/index.php?topic=692.msg3613#msg3613] |
| Line 30: | Line 30: | ||
| name = Sprint | | name = Sprint | ||
| description = Movement points increased by 30 when not in stealth. | | description = Movement points increased by 30 when not in stealth. | ||
| − | | duration = 2 turns | + | | duration = 2 turns (10 seconds) |
}} | }} | ||
| + | |||
| + | Also increases movement speed when in real-time mode. | ||
Revision as of 03:09, 29 January 2014
Feat
| Sprint | |
| You can activate the Sprint ability which grants you 30 additional movement points for 2 turns. Only effective out of stealth. Cooldown: 10 turns. | |
Requirements
| |
The movement points provided by Sprint are not affected by armor penalty.[1]
Ability
| Sprint | |
| Increases movement points by 30 for 2 turns. Can only be activated in the movement phase. Does not work in stealth. | |
| Cooldown: 10 turns | |
Regardless of the description, this ability can be activated at any phase of your own turn, as long as you're not in Stealth Mode.
Status effect
| Sprint | |
| Movement points increased by 30 when not in stealth. | |
| Duration: 2 turns (10 seconds) | |
Also increases movement speed when in real-time mode.
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