Difference between revisions of "Heavy Punch"

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| image        = Heavy_punch_icon.png
 
| image        = Heavy_punch_icon.png
 
| name        = Heavy Punch
 
| name        = Heavy Punch
| description  = You can perform an unarmed or fist weapon attack that deals 180% damage at 200% action point cost.
+
| description  = You can perform an unarmed or fist weapon attack that deals 300% damage at 150% action point cost.<br><br> Cooldown: 3 turns.
 
| requirements =
 
| requirements =
 
* [[Strength]] 5
 
* [[Strength]] 5
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}}
 
}}
  
=== History ===
 
* [[0.1.14.0]] - added strength requirement
 
* [[0.1.9.1]] - damage buff changed from 200% to 180%, ap cost changed from 250% to 200%
 
* [[0.1.8.0]] - feat introduced
 
 
{{clear}}
 
{{clear}}
  
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| nature      = malicious
 
| nature      = malicious
 
| name        = Heavy Punch
 
| name        = Heavy Punch
| description = Perform an unarmed attack that deals 180% damage.
+
| description = Perform an unarmed attack that deals 300% damage.
| apcost      = 200% active weapon's AP cost
+
| apcost      = 150% active weapon's AP cost
 +
| cooldown    = 3 turns
 
}}
 
}}
 +
 
{{clear}}
 
{{clear}}
  
 
== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Critical Damage
+
| name = Heavy Punch: Action Points
| max  =  
+
| max  = 5
| text = Increases critical damage bonus of Heavy Punch by {0}% for each specialization point.
+
| text = Reduces the action point cost modifier by 10% for each specialization point.
 +
}}
 +
{{Specialization
 +
| name = Heavy Punch: Critical Damage
 +
| max  = 10
 +
| text = Increases critical damage bonus of Heavy Punch by 3% for each specialization point.
 +
}}
 +
{{Specialization
 +
| name = Heavy Punch: Damage
 +
| max  = 10
 +
| text = Increases damage by 10% for each specialization point.
 
}}
 
}}
 +
== History ==
 +
Underrail 1.3
 +
* [[1.3.0.16]] - Heavy Punch is now properly classified as conditional special attacks and for that reason will receive appropriate damage bonuses
 +
* [[1.3.0.15]] - Damage increased to 300% (up from 180%), ap cost reduced to 150% (down from 200%), now has 3 turn cooldown
 +
Underrail 1.0
 +
* [[1.0.4]] - is now an unconditional special attack
 +
 +
Underrail Alpha
 +
* [[0.1.14.0]] - added strength requirement
 +
* [[0.1.9.1]] - damage buff changed from 200% to 180%, ap cost changed from 250% to 200%
 +
* [[0.1.8.0]] - feat introduced
  
  

Latest revision as of 09:26, 9 January 2026

Heavy Punch is a feat and a special attack.

Feat

Heavy Punch feat icon Heavy Punch
You can perform an unarmed or fist weapon attack that deals 300% damage at 150% action point cost.

Cooldown: 3 turns.


Requirements

Ability

Heavy Punch icon

Heavy Punch
Perform an unarmed attack that deals 300% damage.
Action Points: 150% active weapon's AP cost
Cooldown: 3 turns

Specializations

  • Heavy Punch: Action Points (5 levels) — Reduces the action point cost modifier by 10% for each specialization point.
  • Heavy Punch: Critical Damage (10 levels) — Increases critical damage bonus of Heavy Punch by 3% for each specialization point.
  • Heavy Punch: Damage (10 levels) — Increases damage by 10% for each specialization point.

History

Underrail 1.3

  • 1.3.0.16 - Heavy Punch is now properly classified as conditional special attacks and for that reason will receive appropriate damage bonuses
  • 1.3.0.15 - Damage increased to 300% (up from 180%), ap cost reduced to 150% (down from 200%), now has 3 turn cooldown

Underrail 1.0

  • 1.0.4 - is now an unconditional special attack

Underrail Alpha

  • 0.1.14.0 - added strength requirement
  • 0.1.9.1 - damage buff changed from 200% to 180%, ap cost changed from 250% to 200%
  • 0.1.8.0 - feat introduced