Difference between revisions of "Combo"
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(Added specialization numbers.) |
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| text = Increases the chance to stun the target by additional 2% for each specialization point. | | text = Increases the chance to stun the target by additional 2% for each specialization point. | ||
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| + | |||
| + | == History == | ||
| + | Underrail 1.0 | ||
| + | * [[1.0.1.8]] - now has 20% chance to stun (down from 100%) | ||
| + | |||
| + | Underrail Alpha | ||
| + | * [[0.1.14.0]] - melee requirement increased from 50 to 65 | ||
| + | * [[0.1.11.0]] - feat introduced | ||
Latest revision as of 01:33, 5 November 2019
Combo is a feat and a status effect.
Feat
Status effect
| Combo | |
| If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. | |
| Duration: 1 turn | |
| Max stacks: 3 | |
Specializations
- Damage (10 levels) — Increases the bonus damage by additional 5% for each specialization point.
- Stun Chance (5 levels) — Increases the chance to stun the target by additional 2% for each specialization point.
History
Underrail 1.0
- 1.0.1.8 - now has 20% chance to stun (down from 100%)
Underrail Alpha
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