Difference between revisions of "Hypothermia"
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| + | '''Hypothermia''' is a feat and a status effect. | ||
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== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
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}} | }} | ||
| − | + | It causes Hypothermia debuff, which can reduce constitution by up to '''{{color|silver|5}}''' points. | |
=== History === | === History === | ||
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* [[0.1.11.0]] - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3) | * [[0.1.11.0]] - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3) | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced | ||
| + | {{clear}} | ||
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== Status effect == | == Status effect == | ||
{{Status Effect Infobox | {{Status Effect Infobox | ||
Revision as of 07:46, 21 August 2015
Hypothermia is a feat and a status effect.
Feat
| Hypothermia | |
| Your cryokinesis and cryostasis psi abilities also reduce target's constitution by 1. This effect stacks up to 5 times and lasts up to 24 turns. Can be mitigated with cold resistance and targets that are immune to chilling and freezing effects are also immune to hypothermia. | |
Requirements
| |
It causes Hypothermia debuff, which can reduce constitution by up to 5 points.
History
- 0.1.14.0 - metathermics requirement increased from 30 to 40
- 0.1.11.0 - now reduces constitution by 1 (down from 2) and stacks up to 5 times (up from 3)
- 0.1.4.0 - feat introduced
Status effect
| Hypothermia | |
| Constitution reduced by 1. | |
| Duration: up to 24 turns | |
| Max stacks: 5 | |
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