Difference between revisions of "Psychostatic Electricity"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
|  (→Status effect:  added section) | WikimanBot (talk | contribs)  | ||
| Line 26: | Line 26: | ||
| Increases chance to get critically hit by up to 25%. | Increases chance to get critically hit by up to 25%. | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Critical Chance | ||
| + | | max  =  | ||
| + | | text = Further increases the target's chance to get critically hit by {0}% per stack for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Duration | ||
| + | | max  =  | ||
| + | | text = Increases the duration by {0} for each specialization point. | ||
| + | }} | ||
Revision as of 06:31, 11 October 2017
|   | Psychostatic Electricity | 
| When you damage a target with your electrical psionics you apply a debuff that increases the chance for the target to be critically hit from any source by 5% for 2 turns. Stacks 5 times. | |
| Requirements 
 | |
Psychostatic Electricity is a feat and a status effect.
History
- 0.2.0.1 - feat introduced
Status effect
| Psychostatic Electricity | |
| Chance to get critically hit from any source increased by 5%. | |
| Duration: 2 turns (10 seconds) | |
| Max stacks: 5 | |
Increases chance to get critically hit by up to 25%.
Specializations
- Critical Chance ( levelExpression error: Unexpected > operator.) — Further increases the target's chance to get critically hit by {0}% per stack for each specialization point.
- Duration ( levelExpression error: Unexpected > operator.) — Increases the duration by {0} for each specialization point.
| 
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||

