Difference between revisions of "Psychostatic Electricity"
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(1.0.3 changes) |
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=== History === | === History === | ||
| + | * [[1.0.3.6]] - to-get-crit modifier fixes | ||
* [[0.2.0.1]] - feat introduced | * [[0.2.0.1]] - feat introduced | ||
Revision as of 13:14, 8 December 2017
| Psychostatic Electricity | |
| When you damage a target with your electrical psionics you apply a debuff that increases the chance for the target to be critically hit from any source by 5% for 2 turns. Stacks 5 times. | |
Requirements
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Psychostatic Electricity is a feat and a status effect.
History
Status effect
| Psychostatic Electricity | |
| Chance to get critically hit from any source increased by 5%. | |
| Duration: 2 turns (10 seconds) | |
| Max stacks: 5 | |
Increases chance to get critically hit by up to 25%.
Specializations
- Critical Chance ( levelExpression error: Unexpected > operator.) — Further increases the target's chance to get critically hit by {0}% per stack for each specialization point.
- Duration ( levelExpression error: Unexpected > operator.) — Increases the duration by {0} for each specialization point.
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