Difference between revisions of "Special Tactics"
Jump to navigation
Jump to search
(+status effect) |
m (added history) |
||
| Line 12: | Line 12: | ||
Combine with [[Marksman]] for three special bolt attacks. | Combine with [[Marksman]] for three special bolt attacks. | ||
| + | |||
| + | === History === | ||
| + | * [[0.1.4.0]] - feat introduced | ||
{{clear}} | {{clear}} | ||
Revision as of 13:01, 2 June 2014
Feat
Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn.
Combine with Marksman for three special bolt attacks.
History
- 0.1.4.0 - feat introduced
Ability
| Special Tactics | |
| When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat. | |
| Cooldown: 6 turns | |
Status effect
| Special Tactics | |
| Character's next special bolt attack will cost no action points. | |
| Duration: 3 turns | |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||