Combo is a feat and a status effect.
Feat
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Combo
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| If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and have 20% chance to stun the target for 1 turn.
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Requirements
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History
- 1.0.1.8 - now has 20% chance to stun (down from 100%)
- 0.1.14.0 - melee requirement increased from 50 to 65
- 0.1.11.0 - feat introduced
Status effect
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| Combo
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| If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn.
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| Duration: 1 turn
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| Max stacks: 3
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Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Increases the bonus damage by additional {0}% for each specialization point.
- Stun Chance ( levelExpression error: Unexpected > operator.) — Increases the chance to stun the target by additional {0}% for each specialization point.
| Feats
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| Feats of Underrail by minimal level and skill requirements. Feats marked with + provide a new ability. For lists by specific attribute/skill, see Category: Feats.
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| Level 1 (0-15)
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| Level 2 (20)
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| Level 4 (25-30)
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| Level 6 (35-40)
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| Level 8 (45-50)
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| Level 10 (55-60)
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| Level 12 (65-70)
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| Level 14 (75‑80)
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| Level 16 (90)
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| Level 18 (100)
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| Veteran E
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| Special
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| Status effects
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| General
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| Stun
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| Incapacitation
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| Daze
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| Fear
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| Mind control
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| Immobilization
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| Slow
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| Dismantle
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| Unbalance
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| Consumables
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| Food
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| Misc. beneficial
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| Misc. malicious
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| Expedition
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| Heavy Duty
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