Difference between revisions of "Evasive Maneuvers"

From Underrail Wiki
Jump to navigation Jump to search
m
Line 5: Line 5:
 
| description  = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.<br><br>Cooldown: 3 turns.
 
| description  = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.<br><br>Cooldown: 3 turns.
 
| requirements =
 
| requirements =
* Evasion 35
+
* [[Evasion]] 35
* Agility 6
+
* [[Agility]] 6
 
}}
 
}}
  
Line 15: Line 15:
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
| image      =  
+
| image      = Evasive Maneuvers ability.png
 
| type        = ability
 
| type        = ability
 
| name        = Evasive Maneuvers
 
| name        = Evasive Maneuvers

Revision as of 02:53, 29 January 2014

Feat

Evasive Maneuvers feat icon Evasive Maneuvers
Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.

Cooldown: 3 turns.


Requirements

Combine with an agile high-mobility character and Sprint for massive evasion boost.


Ability

Evasive Maneuvers icon

Evasive Maneuvers
Converts all remaining movement points into twice the evasion for 2 turns.
Cooldown: 3 turns