Difference between revisions of "Persuasion"

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Headwear
 
Headwear
 
* {{Itemlink|Hypno Goggles}} (from +10 to +30)
 
* {{Itemlink|Hypno Goggles}} (from +10 to +30)
 +
* {{Itemlink|Iron Head}} (-20%)
  
 
Suit
 
Suit
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Boots
 
Boots
 +
* {{Itemlink|Bespoke Buckle Shoes}} (+20)
 
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}}{{expedition-inline}} (+10)
 
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}}{{expedition-inline}} (+10)
 
* Armor crafted from {{Itemlink|Rathound Leather}} (-3)
 
* Armor crafted from {{Itemlink|Rathound Leather}} (-3)
 
* Armor crafted from {{Itemlink|Mutated Dog Leather}} (-10)
 
* Armor crafted from {{Itemlink|Mutated Dog Leather}} (-10)
 
* Armor crafted from {{Itemlink|Ancient Rathound Leather}} (-10)
 
* Armor crafted from {{Itemlink|Ancient Rathound Leather}} (-10)
* {{Itemlink|Bespoke Buckle Shoes}} (+20)
+
* {{Itemlink|Jumping Stilts}} (-30)
  
 
Foodstuffs
 
Foodstuffs
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== Related feats ==
 
== Related feats ==
* none
+
* JKK tattoo (+15 persuasion)
 +
* [[Echoing Soliloquy|Echoing Soliloquy's]] effect is modified by it
  
 
== Persuasion skill checks ==
 
== Persuasion skill checks ==
Line 58: Line 61:
 
| [[Lucas]]  || None || 17 || Get the [[Shoddy Shotgun]]
 
| [[Lucas]]  || None || 17 || Get the [[Shoddy Shotgun]]
 
|-
 
|-
| [[Pasquale]]  || None || 15 || Get two extra psi boosters
+
| [[Pasquale]]  || None || 5 or 15 || Get two extra psi boosters (2nd dialogue option easier, only if you have 5 [[Will (Base Ability)|Will]] or less)
 
|-
 
|-
 
| [[Raider]] || [[GMS expedition]] || 5 || Be taken to their leader
 
| [[Raider]] || [[GMS expedition]] || 5 || Be taken to their leader
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| [[Cliff]]  || [[Save Jenny]] || 30 || Start the quest
 
| [[Cliff]]  || [[Save Jenny]] || 30 || Start the quest
 
|-
 
|-
| [[Gorsky]]  || [[GMS expedition]] || 30 || Keep the keycard
+
| [[Gorsky]]  || [[GMS expedition]] || 30 || Keep the Level 1 Storage [[Level 1 Storage Keycard (GMS) | Keycard]]
 
|-
 
|-
 
| [[Deputy]]  || [[Abram's bug]] || 30 || Persuade him to leave the room
 
| [[Deputy]]  || [[Abram's bug]] || 30 || Persuade him to leave the room
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| [[Katherine]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location for free
 
| [[Katherine]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location for free
 
|-
 
|-
| [[Old Jonas]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location (Can be bypassed if the player returned his watch without asking for anything in return)
+
| [[Old Jonas]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location (Can be bypassed if the player returned his [[Find Old Jonas's watch | watch]] without asking for anything in return)
|-
 
| [[Gangster]]<br>([[Drop Zone]]) || [[Recover tunneler]] || 35 || Convince gangsters to leave
 
 
|-
 
|-
 
| [[Joey]] || [[Faceless' stolen object]] || 35 || Allows to negotiate with [[Jacek]]
 
| [[Joey]] || [[Faceless' stolen object]] || 35 || Allows to negotiate with [[Jacek]]
 
|-
 
|-
 
| [[Vince]]  || None || 40 || Pass without having to pay
 
| [[Vince]]  || None || 40 || Pass without having to pay
 +
|-
 +
| [[Gangster]]<br>([[Drop Zone]]) || [[Recover tunneler]] || 40 || Convince gangsters to leave
 
|-
 
|-
 
| [[Oskar]] || [[Meet Lenox Pierce]] || 40 || {{spoiler|Get information from him for free}}
 
| [[Oskar]] || [[Meet Lenox Pierce]] || 40 || {{spoiler|Get information from him for free}}
 +
|-
 +
| [[Sarine]] || [[Kidnap Sarine]] || 40 || Lure her out of the camp
 
|-
 
|-
 
| [[Johnny Filth]]  || [[Deploy second T-ray emitter]] || 45 || Leave without having to pay or fight [[Zone Boyz]]
 
| [[Johnny Filth]]  || [[Deploy second T-ray emitter]] || 45 || Leave without having to pay or fight [[Zone Boyz]]
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|-
 
|-
 
| [[Adira]] and [[Beatrice]] || [[Forsaken Island Behemoth]] || 55 || Skip the fight
 
| [[Adira]] and [[Beatrice]] || [[Forsaken Island Behemoth]] || 55 || Skip the fight
 +
|-
 +
| [[Mayor]] || [[Study the rock creatures]] || 60 || Allows to start the quest before gaining the trust of [[Chief|Chief Banner]]
 
|-
 
|-
 
| [[Edgar]] || [[Kill the Rathound King]] || 60 || Successfully negotiate a truce between Camp Hathor and the Rathound King
 
| [[Edgar]] || [[Kill the Rathound King]] || 60 || Successfully negotiate a truce between Camp Hathor and the Rathound King
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|-
 
|-
 
| [[Bandit]] ([[Secluded Station]]) || [[Train heist]] || 70 || Convince bandits to leave
 
| [[Bandit]] ([[Secluded Station]]) || [[Train heist]] || 70 || Convince bandits to leave
 +
|-
 +
| [[Kokoschka]] || None || 70 || Persuade him to borrow his [[AKX]] after [[SRO assault]]
 
|-
 
|-
 
| [[Private Lloyd]] || [[Rob Protectorate warehouse]] || 70 || Allows to walk via front entrance
 
| [[Private Lloyd]] || [[Rob Protectorate warehouse]] || 70 || Allows to walk via front entrance
 
|-
 
|-
| [[Lunatic Scanner]] ([[Synesthete camp]]) || None || 70 || Allows to enter the camp (Can be bypassed if player is a [[Psi Empathy|psionic]] or joined {{spoiler|[[Oculus]]}})
+
| [[Lunatic Scanner (Synesthete camp)]] || None || 70 || Allows to enter the camp (Can be bypassed if player is a [[Psi Empathy|psionic]] or joined {{spoiler|[[Oculus]]}})
 
|-
 
|-
 
| [[Colonel Cathcart]] || [[Renegade soldiers]] || 75 || Convince him to investigate Holloway's claims
 
| [[Colonel Cathcart]] || [[Renegade soldiers]] || 75 || Convince him to investigate Holloway's claims
 +
|-
 +
| [[Old Reject]] || None || 75 || Convince him to make an escape
 
|-
 
|-
 
| [[Phreak]]  || None || 85 || Make him trust you in the initial encounter
 
| [[Phreak]]  || None || 85 || Make him trust you in the initial encounter
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|-
 
|-
 
| [[Gray Army Officer]]s || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Soldier Armor]]
 
| [[Gray Army Officer]]s || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Soldier Armor]]
 +
|-
 +
| [[Exiled Mutie Guard]] || [[Recover the A-RFID Chip]] || 45 || Allows to enter the [[Mutie Refuge]]
 
|-
 
|-
 
| [[Doctor Savage]] || [[Recover the A-RFID Chip]] || 50 || Persuade him to provide some medical supplies for the Black Sea Muties
 
| [[Doctor Savage]] || [[Recover the A-RFID Chip]] || 50 || Persuade him to provide some medical supplies for the Black Sea Muties
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|-
 
|-
 
| [[Wesley]] || [[Recover the A-RFID Chip]] || 80 || Persuade Wesley to trust the player and allow access into the [[West Storage Depot]] before the player has delivered medical supplies
 
| [[Wesley]] || [[Recover the A-RFID Chip]] || 80 || Persuade Wesley to trust the player and allow access into the [[West Storage Depot]] before the player has delivered medical supplies
 +
|-
 +
| [[Ferryman]] || [[Obtain a Submarine]] || 80 || Persuade him to tow the submarine for free
 
|-
 
|-
 
| [[Black Eels]] || [[The Rig Attack]] || 80 || Allows the infiltrate [[The Rig]] while wearing [[Work Coverall]]
 
| [[Black Eels]] || [[The Rig Attack]] || 80 || Allows the infiltrate [[The Rig]] while wearing [[Work Coverall]]
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|-
 
|-
 
| [[Captain Grim]] || [[Second raid]] || 105 or 125 || Persuade the captain to let you do the raid on your own
 
| [[Captain Grim]] || [[Second raid]] || 105 or 125 || Persuade the captain to let you do the raid on your own
 +
|}
 +
 +
{| class="sortable wikitable"
 +
|+ Checks in [[Underrail: Heavy Duty]]
 +
|-
 +
! Character !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
|-
 +
|[[Rag|Rag]] || None || 85 || Persuade him to show you his basement
 
|}
 
|}
  

Revision as of 12:55, 20 March 2024

Persuasion is a social skill.

Your ability to convince the other party to see things your way through non-violent means.

In-game description

Related Base Ability

Skill Synergies

Details

Persuasion is a social skill mainly used for persuasion dialogue options.

Related items

Headwear

Suit

Belt

Boots

Foodstuffs

Related feats

Persuasion skill checks

This list is incomplete; you can help by expanding it.
Character Related quest(s) Skill Result
Lucas None 10 Get a .44 Hammerer
Lucas None 15 Get a machete
Lucas None 17 Get the Shoddy Shotgun
Pasquale None 5 or 15 Get two extra psi boosters (2nd dialogue option easier, only if you have 5 Will or less)
Raider GMS expedition 5 Be taken to their leader
Anna Faceless' stolen object 10 Know what happened to Hugo
Elwood Get Elwood's key 25 Lure him outside of the gambling house
Cliff Save Jenny 30 Start the quest
Gorsky GMS expedition 30 Keep the Level 1 Storage Keycard
Deputy Abram's bug 30 Persuade him to leave the room
Katherine Find Blaine/Kill Blaine 35 Get Blaine's location for free
Old Jonas Find Blaine/Kill Blaine 35 Get Blaine's location (Can be bypassed if the player returned his watch without asking for anything in return)
Joey Faceless' stolen object 35 Allows to negotiate with Jacek
Vince None 40 Pass without having to pay
Gangster
(Drop Zone)
Recover tunneler 40 Convince gangsters to leave
Oskar Meet Lenox Pierce 40 Get information from him for free
Sarine Kidnap Sarine 40 Lure her out of the camp
Johnny Filth Deploy second T-ray emitter 45 Leave without having to pay or fight Zone Boyz
Tanner Get support for Black Eels 45 or 50 Get support from SGS
Myles Find EMP device 50 Get his help for free
Phreak Run the Gauntlet 50 Rig the Gauntlet in your favor
Delma Everard's assignment 55 Convince her to allow player to talk with Todor
Holloway Renegade soldiers 55 Convince him to surrender
Adira and Beatrice Forsaken Island Behemoth 55 Skip the fight
Mayor Study the rock creatures 60 Allows to start the quest before gaining the trust of Chief Banner
Edgar Kill the Rathound King 60 Successfully negotiate a truce between Camp Hathor and the Rathound King
Faceless Mindreader Save Buzzer 60 Save Buzzer peacefully (see Faceless relations)
Delma Everard's assignment 65 Get access to the surveillance room
Bandit (Secluded Station) Train heist 70 Convince bandits to leave
Kokoschka None 70 Persuade him to borrow his AKX after SRO assault
Private Lloyd Rob Protectorate warehouse 70 Allows to walk via front entrance
Lunatic Scanner (Synesthete camp) None 70 Allows to enter the camp (Can be bypassed if player is a psionic or joined Oculus)
Colonel Cathcart Renegade soldiers 75 Convince him to investigate Holloway's claims
Old Reject None 75 Convince him to make an escape
Phreak None 85 Make him trust you in the initial encounter
Synesthete None 90 Be able to talk your way out of the ritual without being psionic
Mordre Meet Lenox Pierce 90 Convince him to confess
Mordre Meet Lenox Pierce 95 To let him go peacefully
Curator Nenna None 100 Obtain access to download data from Eidein's Library
IRIS Restore Arke powergrid 110 Allows to skip the fight with her
Jacek Faceless' stolen object Impossible Persuade Jacek to let Hugo go
Checks in Underrail: Expedition
Character Related quest(s) Skill Result
Matriuss Ludenlof The tracking device 40 Persuade him to give you his coin pouch as a reward
Gray Army Soldiers Dude's other quest 40 Allows to avoid combat when talked to in Main Hall when wearing Gray Soldier Armor
Gray Army Soldiers Dude's other quest 60 Allows to avoid combat when talked to in the Magatzin when wearing Gray Soldier Armor
Gray Army Soldiers Dude's other quest 70 Allows to avoid combat when talked to in the Magatzin when wearing Gray Officer Armor
Gray Army Officers Dude's other quest 50 Allows to avoid combat when talked to in Main Hall when wearing Gray Officer Armor
Gray Army Officers Dude's other quest 60 Allows to avoid combat when talked to in the Schtab when wearing Gray Officer Armor
Gray Army Officers Dude's other quest 70 Allows to avoid combat when talked to in the Schtab when wearing Gray Soldier Armor
Exiled Mutie Guard Recover the A-RFID Chip 45 Allows to enter the Mutie Refuge
Doctor Savage Recover the A-RFID Chip 50 Persuade him to provide some medical supplies for the Black Sea Muties
Kaya Ion's missing group 65 Find a way to mend relationship with brother
Chief Briggs Join the Expedition 80 Allows you to join the Expedition
Wesley Recover the A-RFID Chip 80 Persuade Wesley to trust the player and allow access into the West Storage Depot before the player has delivered medical supplies
Ferryman Obtain a Submarine 80 Persuade him to tow the submarine for free
Black Eels The Rig Attack 80 Allows the infiltrate The Rig while wearing Work Coverall
Captain Grim First raid 80 Persuade the captain to let you do the raid on your own
Captain Grim None 90 Allows the player to join the pirates while negotiating for the professor's release
Captain Grim Second raid 105 or 125 Persuade the captain to let you do the raid on your own
Checks in Underrail: Heavy Duty
Character Related quest(s) Skill Result
Rag None 85 Persuade him to show you his basement