Difference between revisions of "Concentrated Fire"
		
		
		
		
		
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== Feat ==  | == Feat ==  | ||
| − | {{  | + | {{Tabbed infobox  | 
| − | |   | + | | tab1 = Base game  | 
| − | |   | + | | tab2 = Heavy Duty  | 
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| nature      = malicious  | | nature      = malicious  | ||
| name        = Concentrated Fire  | | name        = Concentrated Fire  | ||
| − | | description = Receives 10%   | + | | description = Receives 10% extra damage from burst attacks.  | 
| duration    = 1 turn  | | duration    = 1 turn  | ||
| maxstacks   = 10  | | maxstacks   = 10  | ||
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[[Category:Perception feats]]  | [[Category:Perception feats]]  | ||
[[Category:Guns feats]]  | [[Category:Guns feats]]  | ||
| + | [[Category:Heavy Guns feats]]  | ||
Latest revision as of 03:14, 2 November 2023
Concentrated Fire is a feat and a status effect.
Feat
| Concentrated Fire | |
| Each hit from assault rifle burst attack increases the damage from further burst hits by 10%. Stacks 10 times and lasts until the end of the turn. | |
Requirements 
  | |
| Concentrated Fire | |
| Each hit from assault rifle, LMG and minigun burst attack increases the damage from further burst hits by 10%. Stacks 10 times and lasts until the end of the turn. | |
Requirements 
  | |
Status effect
| Concentrated Fire | |
| Receives 10% extra damage from burst attacks. | |
| Duration: 1 turn | |
| Max stacks: 10 | |
Enemies hit by concentrated fire bursts receive this effect, one stack for each bullet that hits.
Specializations
- Concentrated Fire (10 levels) — Further increases damage bonus of concentrated fire by 2% per stack for each specialization point.
 
History
- 0.1.14.0 - feat introduced
 
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