Difference between revisions of "Quick Tinkering"

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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image        = {{PAGENAME}}_icon.png
+
| image        = Quick Tinkering icon.png
| name        = {{PAGENAME}}
+
| name        = Quick Tinkering
 
| description  = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns.
 
| description  = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns.
 
| requirements =
 
| requirements =
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=== History ===
 
=== History ===
 
* [[0.1.11.0]] - feat introduced
 
* [[0.1.11.0]] - feat introduced
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 +
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{{clear}}
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== Ability ==
 +
{{Ability Infobox
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| image      = Quick Tinkering icon.png
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| type        = ability
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| name        = Quick Tinkering
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| description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.
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| cooldown    = 3 turns (15 seconds)
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}}
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This ability is the only way to arm traps in combat.
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 +
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{{clear}}
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== Status effect ==
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{{Ability Infobox
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| image      = Quick Tinkering icon.png
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| type        = buff
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| name        = Quick Tinkering
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| description = This character will arm the next trap instantly, even in combat in which case it will cost no action points.
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| duration    = 2 turns (10 seconds)
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}}
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Notably, the effect lasts 1 turn less than the ability's cooldown.
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
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{{Status effect navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
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[[Category:Status effects]]
 
[[Category:Dexterity feats]]
 
[[Category:Dexterity feats]]
 
[[Category:Traps feats]]
 
[[Category:Traps feats]]

Revision as of 05:49, 15 November 2014

Feat

Quick Tinkering feat icon Quick Tinkering
Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.

Cooldown: 3 turns.


Requirements

History


Ability

Quick Tinkering icon

Quick Tinkering
When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.
Cooldown: 3 turns (15 seconds)

This ability is the only way to arm traps in combat.


Status effect

Quick Tinkering icon

Quick Tinkering
This character will arm the next trap instantly, even in combat in which case it will cost no action points.
Duration: 2 turns (10 seconds)

Notably, the effect lasts 1 turn less than the ability's cooldown.