Difference between revisions of "Disruptive Field"
		
		
		
		
		
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 (remove verify tag, add damage scaling)  | 
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| Line 8: | Line 8: | ||
| school      = Psychokinesis  | | school      = Psychokinesis  | ||
| skillreq    = 40  | | skillreq    = 40  | ||
| − | | description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by   | + | | description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 37% for 2 turns.  | 
| apcost      = 10  | | apcost      = 10  | ||
| psicost     = 10  | | psicost     = 10  | ||
| Line 17: | Line 17: | ||
Disruptive field is a Psychokinesis psi ability added in version [[0.2.0.0]].  | Disruptive field is a Psychokinesis psi ability added in version [[0.2.0.0]].  | ||
| − | The chance to miss scales with the invoker's effective Psychokinesis skill.  | + | The chance to miss scales with the invoker's effective Psychokinesis skill, starting at 25% (0 skill) and increasing by 1% per 10/3 (3.333...) points of psychokinesis. Chance is capped at 85%.  | 
=== Trainers ===  | === Trainers ===  | ||
Revision as of 01:32, 11 May 2017
Disruptive Field is a psi ability and a status effect.
Psi ability
| Disruptive Field | |
| Psychokinesis (40 skill required) | |
| Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 37% for 2 turns. | |
| Action Points: 10 | |
| Psi: 10 | |
| Range: 12.0 | |
| Cooldown: 4 turns | |
Disruptive field is a Psychokinesis psi ability added in version 0.2.0.0.
The chance to miss scales with the invoker's effective Psychokinesis skill, starting at 25% (0 skill) and increasing by 1% per 10/3 (3.333...) points of psychokinesis. Chance is capped at 85%.
Trainers
Status effect
| Disruptive Field | |
| Chance to hit with ranged and thrown weapons reduced by X%. | |
| Duration: 2 turns | |
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