Difference between revisions of "Sprint"
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Also increases movement speed when in real-time mode. | Also increases movement speed when in real-time mode. | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Speed | ||
+ | | max = | ||
+ | | text = Increases the movement points bonus granted by Sprint by {0} for each specialization point. | ||
+ | }} | ||
Revision as of 06:10, 11 October 2017
Sprint is a feat, an ability and a status effect.
Feat
Sprint | |
You can activate the Sprint ability which grants you 30 additional movement points for 2 turns. Only effective out of stealth. Cooldown: 10 turns. | |
Requirements
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The movement points provided by Sprint are not affected by armor penalty.[1]
Cooldown of sprint can be decreased with boots or tabi boots made from Infused Cave Hopper Leather.
History
- 0.1.4.0 - feat introduced
Ability
Sprint | |
Increases movement points by 30 for 2 turns. Can only be activated in the movement phase. Does not work in stealth. | |
Cooldown: 10 turns |
Regardless of the description, this ability can be activated at any phase of your own turn, as long as you're not in Stealth Mode.
Status effect
Sprint | |
Movement points increased by 30 when not in stealth. | |
Duration: 2 turns (10 seconds) |
Also increases movement speed when in real-time mode.
Specializations
- Speed ( levelExpression error: Unexpected > operator.) — Increases the movement points bonus granted by Sprint by {0} for each specialization point.
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