Difference between revisions of "Premeditation"
		
		
		
		
		
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WikimanBot (talk | contribs)  | 
				 (Added specialization numbers.)  | 
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== Specializations ==  | == Specializations ==  | ||
{{Specialization  | {{Specialization  | ||
| − | | name = Psi Cost   | + | | name = Psi Cost  | 
| − | | max  =    | + | | max  = 4  | 
| − | | text = Further reduces the psi cost by   | + | | text = Further reduces the psi cost by 5% for each specialization point.  | 
}}  | }}  | ||
{{Specialization  | {{Specialization  | ||
| name = Cooldown  | | name = Cooldown  | ||
| − | | max  =    | + | | max  = 2  | 
| − | | text = Reduces cooldown by   | + | | text = Reduces cooldown by 0.5 turns for each specialization point.  | 
}}  | }}  | ||
Revision as of 08:00, 17 July 2019
Premeditation is a feat, an ability and a status effect.
Feat
| Premeditation | |
| When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. The range is not increased for channeled abilities. Cooldown: 5 turns.  | |
Requirements 
  | |
Premeditation affects the cost of your next psi ability.
History
- 0.2.0.3 - fixed feat description
 - 0.2.0.1 - added intelligence requirement
 - 0.1.11.0 - added 100% action point cost reduction
 - 0.1.7.0 - decreased psi cost reduction from 100% to 50%
 - 0.1.4.0 - feat introduced
 
Ability
| Premeditation | |
| When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. | |
| Cooldown: 5 turns (25 seconds) | |
Status effect
| Premeditation | |
| Character's next psi ability will cost no psi points and will have its range increased by 3. | |
| Duration: 3 turns (15 seconds) | |
Specializations
- Psi Cost (4 levels) — Further reduces the psi cost by 5% for each specialization point.
 - Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
 
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