Difference between revisions of "Premeditation"
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| − | + | '''Premeditation''' is a feat, an ability and a status effect. | |
| − | + | == Feat == | |
| − | < | + | {{Feat Infobox |
| + | | image = premeditation_icon.png | ||
| + | | name = Premeditation | ||
| + | | description = When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. The range is not increased for channeled abilities.<br><br>Cooldown: 5 turns. | ||
| + | | requirements = | ||
| + | * [[Intelligence]] 6 | ||
| + | * Any psi skill 40 | ||
| + | * Feat: [[Psi Empathy]] | ||
| + | }} | ||
| + | |||
| + | Premeditation affects the cost of your next psi ability. | ||
| + | |||
| + | {{clear}} | ||
| + | |||
| + | == Ability == | ||
| + | {{Ability Infobox | ||
| + | | image = Status1.png | ||
| + | | nature = beneficial | ||
| + | | name = Premeditation | ||
| + | | description = When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. | ||
| + | | cooldown = 5 turns (25 seconds) | ||
| + | }} | ||
| + | {{clear}} | ||
| − | + | == Status effect == | |
| + | {{Status Effect Infobox | ||
| + | | image = Status1.png | ||
| + | | nature = beneficial | ||
| + | | name = Premeditation | ||
| + | | description = Character's next psi ability will cost no psi points and will have its range increased by 3. | ||
| + | | duration = 3 turns (15 seconds) | ||
| + | }} | ||
| + | {{clear}} | ||
| − | {{ | + | == Specializations == |
| − | + | {{Specialization | |
| − | | | + | | name = Psi Cost |
| − | + | | max = 4 | |
| − | + | | text = Further reduces the psi cost by 5% for each specialization point. | |
| − | + | }} | |
| − | + | {{Specialization | |
| + | | name = Cooldown | ||
| + | | max = 2 | ||
| + | | text = Reduces cooldown by 0.5 turns for each specialization point. | ||
}} | }} | ||
| − | -- | + | === History === |
| + | Underrail Beta | ||
| + | * [[0.2.0.3]] - fixed feat description | ||
| + | * [[0.2.0.1]] - added intelligence requirement | ||
| + | |||
| + | Underrail Alpha | ||
| + | * [[0.1.11.0]] - added 100% action point cost reduction | ||
| + | * [[0.1.7.0]] - decreased psi cost reduction from 100% to 50% | ||
| + | * [[0.1.4.0]] - feat introduced | ||
| + | |||
| + | |||
{{Feats navbox}} | {{Feats navbox}} | ||
| + | {{Abilities navbox|collapsed}} | ||
| + | {{Status effect navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
| + | [[Category:Status effects]] | ||
| + | [[Category:Intelligence feats]] | ||
| + | [[Category:Psi feats]] | ||
| + | [[Category:Thought Control feats]] | ||
| + | [[Category:Metathermics feats]] | ||
| + | [[Category:Psychokinesis feats]] | ||
Latest revision as of 20:31, 31 October 2021
Premeditation is a feat, an ability and a status effect.
Feat
| Premeditation | |
| When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. The range is not increased for channeled abilities. Cooldown: 5 turns. | |
Requirements
| |
Premeditation affects the cost of your next psi ability.
Ability
| Premeditation | |
| When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. | |
| Cooldown: 5 turns (25 seconds) | |
Status effect
| Premeditation | |
| Character's next psi ability will cost no psi points and will have its range increased by 3. | |
| Duration: 3 turns (15 seconds) | |
Specializations
- Psi Cost (4 levels) — Further reduces the psi cost by 5% for each specialization point.
- Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
History
Underrail Beta
Underrail Alpha
- 0.1.11.0 - added 100% action point cost reduction
- 0.1.7.0 - decreased psi cost reduction from 100% to 50%
- 0.1.4.0 - feat introduced
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