Difference between revisions of "Evasive Maneuvers"

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'''Evasive Maneuvers''' is a feat, an ability and a status effect.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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* [[Agility]] 6
 
* [[Agility]] 6
 
}}
 
}}
 
'''Evasive Maneuvers''' is a feat.
 
  
 
=== History ===
 
=== History ===
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* [[0.1.11.0]] - now grants evasion equal to three times your movement points (up from x2)
 
* [[0.1.11.0]] - now grants evasion equal to three times your movement points (up from x2)
 
* [[0.1.8.0]] - feat introduced
 
* [[0.1.8.0]] - feat introduced
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{{clear}}
  
 
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
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| cooldown    = 3 turns
 
| cooldown    = 3 turns
 
}}
 
}}
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{{clear}}
  
 
{{clear}}
 
 
== Status effect ==
 
== Status effect ==
 
{{Ability Infobox
 
{{Ability Infobox

Revision as of 08:49, 21 August 2015

Evasive Maneuvers is a feat, an ability and a status effect.

Feat

Evasive Maneuvers feat icon Evasive Maneuvers
Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.

Cooldown: 3 turns.


Requirements

History

  • 0.1.14.0 - evasion requirement increased from 35 to 50
  • 0.1.11.0 - now grants evasion equal to three times your movement points (up from x2)
  • 0.1.8.0 - feat introduced

Ability

Evasive Maneuvers icon

Evasive Maneuvers
Converts all remaining movement points into thrice the evasion for 2 turns.
Cooldown: 3 turns

Status effect

Evasive Maneuvers icon

Evasive Maneuvers
Evasion increased by X.
Duration: 2 turns

Note that any help you gain from evasive maneuvers happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.