Difference between revisions of "Empowered Invocation"
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{{clear}} | {{clear}} | ||
| + | == Ability == | ||
| + | {{Tabbed infobox | ||
| + | | tab5 = Thought Control | ||
| + | | tab6 = Psychokinesis | ||
| + | | tab7 = Metathermics | ||
| + | | tab8 = Temporal Manip. | ||
| + | }} | ||
| + | |||
| + | {{clear}} | ||
| + | |||
| + | == Status effect == | ||
| + | {{Tabbed infobox | ||
| + | | tab9 = Thought Control | ||
| + | | tab10 = Psychokinesis | ||
| + | | tab11 = Metathermics | ||
| + | | tab12 = Temporal Manip. | ||
| + | }} | ||
| + | |||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | * None | ||
| + | |||
| + | == History == | ||
| + | * [[1.1.0]] - feat introduced | ||
{{Feats navbox}} | {{Feats navbox}} | ||
| + | {{Abilities navbox|collapsed}} | ||
| + | {{Status effect navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
| + | [[Category:Abilities]] | ||
| + | [[Category:Status effects]] | ||
[[Category:Veteran feats]] | [[Category:Veteran feats]] | ||
[[Category:Psi feats]] | [[Category:Psi feats]] | ||
Latest revision as of 00:07, 5 November 2019
This page contains content from Underrail: Expedition expansion.
Empowered Invocation is a group of veteran feats. Only one feat from this group may be taken. Empowered Temporal Manipulation is exclusive to Underrail: Expedition expansion.
Feat
| Empowered Thought Control | |
| Grants you the empowered invocation ability that increases the Thought Control skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
| |
| Empowered Psychokinesis | |
| Grants you the empowered invocation ability that increases the Psychokinesis skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
| |
| Empowered Metathermics | |
| Grants you the empowered invocation ability that increases the Metathermics skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
| |
| Empowered Temporal Manipulation | |
| Grants you the empowered invocation ability that increases the Temporal Manipulation skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
| |
Ability
| Empowered Invocation | |
| When activated increases the Thought Control skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
| Cooldown: 10 turns | |
| Empowered Invocation | |
| When activated increases the Psychokinesis skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
| Cooldown: 10 turns | |
| Empowered Invocation | |
| When activated increases the Metathermics skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
| Cooldown: 10 turns | |
Status effect
| Empowered Invocation | |
| Thought Control skill increased by 35%. When this effect expires, the character will lose all psi points. | |
| Duration: 1 turn (5 seconds) | |
| Empowered Invocation | |
| Psychokinesis skill increased by 35%. When this effect expires, the character will lose all psi points. | |
| Duration: 1 turn (5 seconds) | |
| Empowered Invocation | |
| Metathermics skill increased by 35%. When this effect expires, the character will lose all psi points. | |
| Duration: 1 turn (5 seconds) | |
Specializations
- None
History
- 1.1.0 - feat introduced
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