Difference between revisions of "Quick Tinkering"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 20: | Line 20: | ||
| {{Ability Infobox | {{Ability Infobox | ||
| | image       = Quick Tinkering icon.png | | image       = Quick Tinkering icon.png | ||
| − | |  | + | | nature      = beneficial | 
| | name        = Quick Tinkering | | name        = Quick Tinkering | ||
| | description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | | description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | ||
| Line 32: | Line 32: | ||
| {{Ability Infobox | {{Ability Infobox | ||
| | image       = Quick Tinkering icon.png | | image       = Quick Tinkering icon.png | ||
| − | |  | + | | nature      = beneficial | 
| | name        = Quick Tinkering | | name        = Quick Tinkering | ||
| | description = This character will arm the next trap instantly, even in combat in which case it will cost no action points. | | description = This character will arm the next trap instantly, even in combat in which case it will cost no action points. | ||
Revision as of 08:57, 31 July 2018
Quick Tinkering is a feat, an ability and a status effect.
Feat
|   | Quick Tinkering | 
| Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. Cooldown: 2 turns. | |
| Requirements | |
History
- 0.2.0.1 - Cooldown changed to 2 turns (down from 3)
- 0.1.14.0 - requirements increased from 20 and 6 to 25 and 7.
- 0.1.11.0 - feat introduced
Ability
| Quick Tinkering | |
| When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | |
| Cooldown: 2 turns (10 seconds) | |
This ability is the only way to arm traps in combat.
Status effect
| Quick Tinkering | |
| This character will arm the next trap instantly, even in combat in which case it will cost no action points. | |
| Duration: 2 turns (10 seconds) | |
Notably, the effect lasts 1 turn less than the ability's cooldown.
Specializations
- None
| 
 | |||||||||||||||||||||||
| 
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
