Difference between revisions of "Locus of Control"

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'''Locus of Control''' is a feat, an ability and a status effect.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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* [[0.1.14.0]] - thought control requirement increased from 40 to 75
 
* [[0.1.14.0]] - thought control requirement increased from 40 to 75
 
* [[0.1.4.0]] - feat introduced
 
* [[0.1.4.0]] - feat introduced
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{{clear}}
  
 
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
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Locus of Control is one of the few things that can be used during your own turn if you're under any sort of control effect.
 
Locus of Control is one of the few things that can be used during your own turn if you're under any sort of control effect.
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{{clear}}
  
 
{{clear}}
 
 
== Status effect ==
 
== Status effect ==
 
{{Ability Infobox
 
{{Ability Infobox

Revision as of 07:52, 21 August 2015

Locus of Control is a feat, an ability and a status effect.

Feat

Locus of Control feat icon Locus of Control
You are the master of your own fate.

Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.

While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.

Cooldown: 15 turns.


Requirements

Extremely powerful thought control feat.

History

  • 0.1.14.0 - thought control requirement increased from 40 to 75
  • 0.1.4.0 - feat introduced

Ability

Locus of Control icon

Locus of Control
Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.

While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.
Cooldown: 15 turns

Locus of Control is one of the few things that can be used during your own turn if you're under any sort of control effect.

Status effect

Locus of Control icon

Locus of Control
Immune to stun, fear, incapacitation, and mind control.

Next thought control psi ability the character invokes will have an area of effect, but will end the effect.
Duration: 3 turns (15 seconds)