Difference between revisions of "Firecracker Cap"

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* Two in the crate in the ship wreckage in the [[Upper Caves]] misty river area north of Hecate caves entrance
 
* Two in the crate in the ship wreckage in the [[Upper Caves]] misty river area north of Hecate caves entrance
 
* Two in a locker in [[Hephaestus Research]] inner facility
 
* Two in a locker in [[Hephaestus Research]] inner facility
 +
* Carried by [[Master Skull Smasher]]
 +
* Carried by patrolling [[Pirate Domebanger]] in [[Port Crag]] west building upper floor{{expedition-inline}}
 
* One is carried by [[Wilkos]]{{heavyduty-inline}}
 
* One is carried by [[Wilkos]]{{heavyduty-inline}}
 
* Two found on a shelf in [[The Compound]] command headquarters (100 [[Hacking]] required){{heavyduty-inline}}
 
* Two found on a shelf in [[The Compound]] command headquarters (100 [[Hacking]] required){{heavyduty-inline}}

Latest revision as of 06:41, 15 March 2024

Firecracker Cap.png
Firecracker Cap
Enhancement
A medium-sized explosive charge that can easily be activated on impact. Its shape allows it to be fitted on sledgehammer heads and other larger blunt weapons.
Use: Apply a special cap to a blunt melee weapon that causes an explosion that inflicts 50-100 heat and 50-100 mechanical damage to all targets in radius of 3. Additionally, the primary target's mechanical and heat damage resistance and threshold are reduced by 20% for 3 turns. Causes great durability damage to both weapon and the primary target's armor.
(AP: 20)
Cannot be used in combat
Weight: 1.00
Value: 400

Firecracker Cap is a gear booster item. It can be applied to non-enhanced sledgehammers and crowbars. It afflicts the target with Blasted Armor on hit.

Locations

History