Difference between revisions of "Pirate Chucker"

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(added combat stats)
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| health    = 330
 
| health    = 330
 
| abilities  = [[Aimed Shot]]<br>[[Grenadier]]<br>[[Three-Pointer]]<br>[[Naval Combat]]<br>[[Improved Naval Combat]]<br>[[Jet 'n' Jab]]
 
| abilities  = [[Aimed Shot]]<br>[[Grenadier]]<br>[[Three-Pointer]]<br>[[Naval Combat]]<br>[[Improved Naval Combat]]<br>[[Jet 'n' Jab]]
 +
|
 +
|combat stats:
 +
| actionpoints = 50
 +
| initiative  = 22
 +
| strength    = 5
 +
| dexterity    = 9
 +
| agility      = 8
 +
| constitution = 8
 +
| perception  = 7
 +
| will        = 5
 +
| intelligence = 5
 +
|
 +
| guns        = 70 (87)
 +
| throwing        = 110 (156)
 +
| melee        = 75 (106)
 +
| dodge = 40 (59)
 +
| evasion = 60 (84)
 
}}
 
}}
  

Revision as of 17:13, 2 February 2023

This page contains content from Underrail: Expedition expansion.
Pirate Chucker

Seacave.png Default l.png
330

Pirate Chucker.png

Description
Faction Grim Jetters
Location Pirate Outskirts
Port Ceto
Port Crag
Loot Boat in a Bottle
Eye Patch
Utility Belt
Abilities Aimed Shot
Grenadier
Three-Pointer
Naval Combat
Improved Naval Combat
Jet 'n' Jab
Combat Stats
Combat Stats Action Points: 50
Initiative: 22
Base Abilities Strength: 5
Dexterity: 9
Agility: 8
Constitution: 8
Perception: 7
Will: 5
Intelligence: 5
Skills Guns: 70 (87)
Throwing: 110 (156)
Melee: 75 (106)
Dodge: 40 (59)
Evasion: 60 (84)

Pirate Chuckers are generic pirates that use pistols and grenades in combat. They carry some Frag Grenades Mk III, He Grenades MK IV, Stingball Grenades and EMP Grenades.