Difference between revisions of "Small Sentry Bot"

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(Added skills, level and damage values to Small Sentry Bots)
 
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| background = Warehouse.png
 
| background = Warehouse.png
 
| health    = 50
 
| health    = 50
 +
| level      = 1
 
| image      = Small_Sentry_Bot.png
 
| image      = Small_Sentry_Bot.png
 
| roles      = Minibot
 
| roles      = Minibot
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|
 
|
 
|Combat stats section:
 
|Combat stats section:
| damage        = {{Mechanical|6-12|number only}}
+
| damage        = {{Mechanical|6-12|number only}} ({{Mechanical|8-15|number only}})
 
| range        = {{ranges|sight=8|attack=8|optimal=6}}
 
| range        = {{ranges|sight=8|attack=8|optimal=6}}
 
| actionpoints  = 50
 
| actionpoints  = 50
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| will          = 5
 
| will          = 5
 
| intelligence  = 4
 
| intelligence  = 4
 +
|
 +
| guns          = 35 (37)
 +
| traps        = 15
 
|
 
|
 
|Resistances section:
 
|Resistances section:

Latest revision as of 14:03, 13 March 2022

Small Sentry Bot

Warehouse.png Mini bot l.png
50

Small Sentry Bot.png

Automaton
Role Minibot
Location GMS CompoundEN
Water Treatment Facility
Loot Registration Plate
Ammo
Metal Scraps
Electronic Scraps
5mm Firearm Barrel
Abilities Can detect and disarm mines
Combat Stats
Combat Stats Level: 1
Damage: 6-12 (8-15)
Range: 8 (sight) 8 (6) (attack/optimal)
Action Points: 50
Initiative: 16
Detection: 26
Base Abilities Strength: 5
Dexterity: 4
Agility: 7
Constitution: 5
Perception: 5
Will: 5
Intelligence: 4
Skills Guns: 35 (37)
Traps: 15
Resistances Mechanical: 20% / 4
Heat: 35% / 10
Cold: 90% / 100
Electricity: 0% / 0
Acid: 25% / 15
Energy: 0% / 0
Bio: 100% / 0
Main article: Sentry Bot

Small Sentry Bot is a rare, tinier variety of the basic Sentry Bot. It is encountered in low level areas close to South Gate Station only, primarily on lower difficulties.

Description

Small sentry bots are in most ways similar, though inferior, to the basic type. They can attack up to twice per turn, but deal just barely over half of a regular sentry's damage, and they offer considerably weaker protection against the Mechanical and Heat damage types, though Electricity and Energy continue to be the true Achilles' heel of the line.

While they lack the flashbang and the taser, small sentry bots are still capable of detecting and disarming mines.