Difference between revisions of "Siphoner"

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| level      = 8
 
| level      = 8
 
| roles      = Water lurker
 
| roles      = Water lurker
| location  = Waters of the Underrail:<br>[[Siphoner Pools]]<br>[[Siphoner Pools (Black Sea)]]<br>[[Fetid Marsh]]<br>[[Caves]]<br>[[Core City Sewers]]<br>[[Deep Caverns]]
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| location  = Waters of the Underrail:<br>[[Siphoner Pools]]<br>[[Siphoner Pools (Black Sea)]]<br>[[Fetid Marsh]]<br>[[Caves]]<br>[[Core City Sewers]]<br>[[Deep Caverns]]<br>[[Upper Caves]] (A4)
| loot      = [[Heart-Shaped Siphoner Marking]]<br/>[[Siphoner Leather]]<br/>[[Siphoner Tongue]]<br/>animal organs
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| loot      = [[Heart-Shaped Siphoner Marking]] (oddity)<br/>[[Siphoner Leather]]<br/>[[Siphoner Tongue]]<br/>[[Healthy Animal Heart]]<br>[[Adrenal Gland]]<br>[[Large Intestine]]
 
|
 
|
 
| abilities  = Applies [[Anticoagulation]]<br/>[[Siphoning]] attack<br/>[[Headbutt]] attack
 
| abilities  = Applies [[Anticoagulation]]<br/>[[Siphoning]] attack<br/>[[Headbutt]] attack

Revision as of 02:23, 25 June 2022

Siphoner

Cave.png Siphoner l.png
270

Siphoner.png

Critter
Role Water lurker
Location Waters of the Underrail:
Siphoner Pools
Siphoner Pools (Black Sea)
Fetid Marsh
Caves
Core City Sewers
Deep Caverns
Upper Caves (A4)
Loot Heart-Shaped Siphoner Marking (oddity)
Siphoner Leather
Siphoner Tongue
Healthy Animal Heart
Adrenal Gland
Large Intestine
Abilities Applies Anticoagulation
Siphoning attack
Headbutt attack
Combat Stats
Combat Stats Level: 8
Damage: 12-16 (17-23)
Range: melee
Action Points: 50
Initiative: 19
Detection: 68
Base Abilities Strength: 7
Dexterity: 6
Agility: 8
Constitution: 10
Perception: 6
Will: 4
Intelligence: 2
Skills Melee: 50 (62)
Dodge: 40 (56)
Evasion: 30 (44)
Resistances Mechanical: 15% / 3
Heat: 20% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 20% / 0
Energy: 0% / 0
Bio: 0% / 0

Siphoners are essentially blood sucking frog-like creatures that can be found in the underground lakes and streams, waiting for their unsuspecting victims to come close to the water before pouncing on them.

Their basic attack applies anticoagulation debuff, which reduces all healing effects, prolongs bleeds and increases the effectiveness of their blood sucking attack which, as you might have guessed, transfers your health to them.

They also have head ramming attack that imbalances you and has a chance to stun you as well.